by William D'Angelo , posted on 03 March 2024 / 2,952 Views
Disco Elysium developer ZA/UM looks like it will be hit with layoffs following the cancellation of project codenamed X7, according to sources close to matter who spoke with GLHF.
The sources say around 24 employees, which is about a quarter of the total workforce, will be laid off. The cancelled project was going to be a standaloneexpansion for Disco Elysium.
ZA/UM president Ed Tomaszewski said the cancelled project "was a game that was one to two years away from completion" and it could've taken "more time and effort than Disco Elysium did."
ZA/UM CEO Ilmar Kompus told staff of the cuts, according to the sources, and stated it will mostly affect "the X7 team but also our non-development teams and non-X7 projects."
The sources claim this is the third big project cancelled at the developer. This includes a sequel to Disco Elysium was cancelled in 2022 and development on a game set in a new sci-fi IP was paused last year.
A life-long and avid gamer,William D'Angelowas first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his ownYouTube channelandTwitch channel. You can contact the authoron Twitter@TrunksWD.
More Articles
7 Comments
UnderwaterFunktown (on 15 February 2024)
Damn that's pretty sad, you'd think they were sitting pretty considering how big a sucess their debut game was, but it does sound like a lot of people for an indie studio with 1 released game. They're actually still hiring on their website though...
INCITATUSBR (on 15 February 2024)
so sad... Disco Elysium is a marterpiece, hope they can resume their games in a near future
Mar1217 (on 15 February 2024)
If memory serves, the creators for Disco Elysium were already let go a year back or two no ? Doubt this new project would've had almost anything to do with that game. No matter, the cancellation of their new game is certainly not good news for the future of the studio ...
\
\
";element.innerHTML = x;return;} $(document).ready(function() {//vgc-spoiler is custom element created by markdown ||string||customTag("vgc-spoiler", spoilerTag);if (window.matchMedia("(min-width: 610px)").matches) {$("body").on("mouseenter", ".comment_entry_div", function() { $(".collapse_post_link", this).show();$(".report_post_link", this).show();event.stopPropagation(); });$("body").on("mouseleave", ".comment_entry_div", function() { $(".collapse_post_link", this).hide();$(".report_post_link", this).hide();event.stopPropagation(); });} $(".dropdown-option a").click(function() {var text="Sort by " + $(this).data("text") + "";var order=$(this).data("order");var sort=$(this).data("sort"); $(".sort-dropdown").html(text);$(".dropdown-option a").removeClass("selected");$(this).addClass("selected");//$(".comments_building").show();$(".comment_div").remove();$("#global_comments_wrap .comments_building").toggleClass("active");$.ajax({type: "post",url: "https://www.vgchartz.com/assets/handlers/comments_handler.php",data: ({"action": "sort_comments","region": "news","resource":"459974", "group_id":"459974","theme": "Array","this_userid": "","hide_deleted": "","order": order,"sort": sort}),success: function(data) {$("#new_comments_459974").replaceWith(data); customTag("vgc-spoiler", spoilerTag); //implement any spoilers}});}); $("body").on("mouseenter", ".replyto_link", function() {var replyto_userid = $(this).data("replyto_userid");var position= $(this).position();var replyto_left= (position.left + 20) + "px";var replyto_top= (position.top - 20) + "px";var comment_id= $(this).data("comment_id");var replyto_id= replyto_userid + "_" + comment_id;var replyto_card= $("#replyto_user_card_" + replyto_id).html();$(this).addClass("is_active");if (typeof replyto_card == "undefined") {//if we do not have a profile card, go get itvar replyto_username = $(this).data("replyto_username");var replyto_useravatar = $(this).data("replyto_useravatar");var replyto_comment= $("#comment_entry_" + comment_id).text();replyto_comment= truncateText(replyto_comment, 25);if ($("#comment_entry_" + comment_id).find("vgc-spoiler").length) replyto_comment = "[Comment contains spoiler]";$.ajax({type: "post",url: "https://www.vgchartz.com/assets/handlers/comments_handler.php",data: ({"action": "user_card","replyto_userid":replyto_userid,"replyto_username":replyto_username, "replyto_useravatar":replyto_useravatar,"replyto_comment": replyto_comment,"replyto_id": replyto_id}),success: function(data) {$("#global_comments_wrap").append(data);if ($(".replyto_link:hover").length > 0) { //$(".context-card").fadeOut("fast"); //if ($(this).hasClass("is_active")) {$("#replyto_user_card_" + replyto_id).css("left", replyto_left);$("#replyto_user_card_" + replyto_id).css("top", replyto_top);$("#replyto_user_card_" + replyto_id).fadeIn("fast");$("#replyto_user_card_" + replyto_id).css("display", "inline-block"); }}});}else { if ($(".replyto_link").hasClass("is_active")) {$("#replyto_user_card_" + replyto_id).css("left", replyto_left);$("#replyto_user_card_" + replyto_id).css("top", replyto_top);$("#replyto_user_card_" + replyto_id).fadeIn("fast");$("#replyto_user_card_" + replyto_id).css("display", "inline-block"); }}});$("body").on("mouseleave", ".replyto_link", function() {var replyto_userid = $(this).data("replyto_userid");var comment_id= $(this).data("comment_id");var replyto_id= replyto_userid + "_" + comment_id;var replyto_card= $("#replyto_user_card_" + replyto_id).html();$(this).removeClass("is_active");if (typeof replyto_card !== "undefined") {if ($("#replyto_user_card_" + replyto_id + ":hover").length == 0) { $("#replyto_user_card_" + replyto_id).fadeOut("fast");}}else $("#replyto_user_card_" + replyto_id).fadeOut("fast");});$("body").on("click", ".replyto_link", function() {var comment_id= $(this).data("comment_id");var element = document.getElementById("comment_link_" + comment_id);var elementPosition = $(".mainOutsideContainer").scrollTop() + element.getBoundingClientRect().top;var headerOffset = 210;var offsetPosition = elementPosition - headerOffset;$(".comment_link").removeClass("target");$("#comment_link_" + comment_id).addClass("target"); $(".mainOutsideContainer").get(0).scrollTo({ top: offsetPosition, behavior: "smooth" });});$("body").on("mouseleave", ".context-card", function() {if ($(".replyto_link:hover").length == 0) { $(this).fadeOut("fast");}});$("body").on("click", ".collapse_post_link", function() {var comment_id=$(this).data("comment_id");if($(this).hasClass("fa-minus-square-o")) {$(this).removeClass("fa-minus-square-o");$(this).addClass("fa-plus-square-o");$(this).attr("title", "Expand");$("#comment_text_wrap_" + comment_id).fadeToggle();$("#reply_controls_" + comment_id).toggle();$("#add_reply_wrap_" + comment_id).hide();} else {$(this).removeClass("fa-plus-square-o");$(this).addClass("fa-minus-square-o");$(this).attr("title", "Collapse");$("#reply_controls_" + comment_id).toggle();$("#comment_text_wrap_" + comment_id).fadeToggle();}//$("#comment_replies_" + comment_id).toggle();$("#comment_" + comment_id + " > .global_replies_wrap").fadeToggle();return false; });$(".mainOutsideContainer").scroll(function(event){if ($(".context-card:hover").length == 0) { $(".context-card").fadeOut("fast");}});var hash = $(location).attr("hash");var comment_id = hash.substring(1);var group = $(' i[data-comment_id="'+comment_id+'"] ');group.each(function(i, obj) {console.log("i:" + i);if($(this).hasClass("collapse_post_link")){$(this).parent().parent().parent().css("background","yellow");if($(this).hasClass("fa-minus-square-o")) {$(this).removeClass("fa-minus-square-o");$(this).addClass("fa-plus-square-o");$(this).attr("title", "Expand");$("#comment_text_wrap_" + comment_id).fadeToggle();$("#reply_controls_" + comment_id).toggle();$("#add_reply_wrap_" + comment_id).hide();} else {$(this).removeClass("fa-plus-square-o");$(this).addClass("fa-minus-square-o");$(this).attr("title", "Collapse");$("#reply_controls_" + comment_id).toggle();$("#comment_text_wrap_" + comment_id).fadeToggle();}$("#comment_" + comment_id + " > .global_replies_wrap").fadeToggle();return false;}});});